Chrono Vampires

Overall
Alignment: Chaotic Neutral

Language: Varies

Religion: Varies

Strength: 8/10

Defense: 7/10

Magic: 6/10

Speed: 8/10

Physical Description
Chrono Vampires typically look like regular human beings and are, in most cases, difficult to tell from humans. Their height and weight varies based off the person.

Language
Chrono Vampires can speak whatever language they know. The Chrono Vampires Goblino150 met spoke English.

Deities
Some Chrono Vampires believe in a diety and others do not.

Powers and Abilities
Chrono Vampires are able to fly, Freeze Time for short periods, and possess superhuman strength. Their bites can also drain a person of their energy which a chrono vampire can use to charge themselves. These bites also appear to put the target into a coma-like state.

Flight: Chrono Vampires can fly quite fast and quite high and dive in on enemies below them.

Freeze Time: A typical Chrono Vampire can freeze time for about 30-45 seconds which gives them enough time to dodge/redirect an attack. There have been cases where a Chrono Vampire has frozen time for half an hour however that vampire was put into a coma for six weeks.

Superhuman Strength: A Chrono Vampire can break down a door, snap a spine, or uproot a oak tree with a small kick.

Bites: A Chrono Vampire's bite is able to drain a target of their energy making them weaker and more vulnerable. This bite also appears to put a target to sleep for a few hours.

Weaknesses
Chrono Vampires appear to possess no form of weakness however it seems that they try and keep away from holy grounds (such as a church or graveyard)

Defending Yourself
It is advised you try not to fight against a Chrono Vampire however if they decided to attack you then the best bet is to get away to a church or other holy ground as fast as you can and just wait it out. When trying to get to the holy grounds stay under roofs to avoid dive bombings from a time vampire and constantly change your direction to throw them off.